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Original article date: Jun 08, 2026

Riot Games Bets on Generative AI to Build New Player Experiences in LoL and Valorant

June 9, 2026
5 min read

Riot Games is doubling down on generative AI despite ongoing fan criticism. The company behind League of Legends and Valorant hired Brendan Mulligan as its new Head of Experiential AI — a role focused on creating immersive, AI-powered in-game experiences that "wouldn't have been possible pre-AI."

Mulligan, who previously served as Riot's Director of Corporate Development, returned after four years running his own AI gaming company. His mandate is to experiment alongside developers — not streamline costs or cut creative staff.

Key takeaways:

  • The vision: AI-enabled experiences like an "AI Dungeon Master" for tabletop-style gameplay — things that go beyond what traditional game design allows
  • The pushback: The announcement sparked immediate criticism on X, with fans concerned about generative AI replacing human creativity in LoL and Valorant
  • Mulligan's response: He promised to "fire himself" if AI damages the games, and pledged not to "shove AI into the workflow to fill investors' pockets"

This hire mirrors a broader industry pattern. Google Cloud's Global Director of Games and former Microsoft VP of Game Publishing have both argued publicly that AI enables developers to take more creative risks. Riot is now formalizing that bet with a dedicated leadership role.

For organizations watching how creative industries integrate AI strategy, Riot's approach — start with player experience rather than cost reduction — offers a model worth tracking.

🔗 Read the full article on PCGamesN